![]() I am for quality, not for the quantity, GD has too many items, too many components, etc but all of this is not game breaking, devotion system, IMHO, gives the same as items/passive skills but in more perverted fashion, the reason I am asking, maybe, it has actually more in it, than browsing through the whole map in seeking another temple Ive had very few level 100 chars but ive lost count how many alts ive made. I think I love the most is the endless mixing of classes. Speaking of mods you do know theres a TQ class mod for GD? so why go back? Heck Im waiting for somebody to actually make a TQ overhaul like Ram is doing with his D2 mod. I know its suppose to be dark but some peeps do have problems. Though I wish somebody would make a mod that would make the Void easier to see in. ![]() Whats weird is the dark doesn’t bother me so much in GD as in TQ. That’s where I really got hooked on this type of game more so then D2. I almost didn’t buy the exps for TQ because of that. The peeps running this site aint such jerks thank god. I was stomped on hard about asking after a cheat. But when I asked on TQ forums about Defiler or a way to see better. I don’t like the void for that reason as well. I don’t like playing in the dark and I have a vision problem with contrast. Part of it for me is I used Defiler and stopped sun at noon. ![]() I bought exps for GD and already done several times. I bought both expansions for it but never even done Rak. I play both but after playing GD alot I found going back to TQ as others said slow & clunky. That way you could improve the gameplay greatly. Instead of wasting resources for two expansions, they should have made Titan Quest 2 instead. Can’t put relics into epics and legendaries, effectively making them useless except for some broken MIs. I specially love my legendaries with no resistances in a game with a 100% resistance penalty in Legendary and fewer items slots. Itemization is a complete disaster, items are either garbage or broken, there’s no in-between. Act 3 and onwards gets much better, but it makes repeating playthroughs exhausting for the first two acts. Act 1 is also guily of repetitive scenery with nothing but green plains for most of it. Forgotten Gods did the desert act way, way, way better. Far too many skill points, i can nearly max all the skills in both masteries.Īct 2 has to be one of the worst acts i ever seen in this genre, it’s literally nothing but sand for the whole thing and it’s visually exhausting. Theorycrafting is meaningless because i don’t have to make choices on what to pick, i know whatever build i make will succeed. Builds don’t mean much because pretty much everything works due to enemies having super low health, meaning anything can kill them fast. Story is super repetitive for the first three acts which is literally follow a Telkine. Combat is clunky, completely lacks any dynamic feel and it’s stiff.
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